Active Chapters Chapter Structure Rights & Responsibilities Forming Chapters
Optional Rule: Simple Cosmology
The only elements are the game are Ice, Flame, Stone and Lightning. Any Core Items transferring in that refer to another element will be evaluated by plot, and will be temporarily reassigned as one of the four elements or Eldritch in its place.
Elves of the Darkness' Disadvantage: Vulnerable: Eldritch (when outdoors between dawn and dusk)
Elves of the Sun's Disadvantage: Vulnerable: Eldritch (when outdoors between dusk and dawn)
Optional Rule: Dormant Transforms
Transforms will not activate before character's permanent death.
Optional Rule: Weak Barriers
Circles of Power from any School and of any variation are always considered to be non-barrier.
Optional rule: In-Game Spirits
Dissipated PCs, NPCs, Marshals and any others who are otherwise considered “Out-of-game” (head down with hand on head, white headband, or white glowstick around neck), are still in-game and visible as mute, harmless spirits that cannot be interacted with. A spirit will call "No effect" to boffers, spackets, and attempts to communicate. Any spirits inside a Spirit-Circle of Power during a Resurrection may speak.
Version 1.1
The Heroic Core Rules System is a Trademark of David Flannery, and is used by permission. Certain materials, including rules and mechanics, are property of David Flannery, and are used with permission under the Heroic Core Rules System License Agreement. The Heroic Core Rules System is ©2009, 2010 David Flannery. All rights reserved.




